SlopeAnalysis

SlopeAnalysis

new SlopeAnalysis(argsopt)

Description:
  • 矩形坡度分析
Source:
  • objects/other/SlopeAnalysis.js, line3
Example
const Slope = new Engine.SlopeAnalysis({
     range: [
         {x: 114.54285408673763, y: 30.527309972472402, z: 12.338045986846847,},
         {x: 114.52414243562359, y: 30.488505856674532, z: 12.115206359768635,},
         {x: 114.51737381122989, y: 30.48239216550051, z: 11.97821403948241,}
     ],
     useSlopeAnalysis: true,
     colorRange: [
         {r: 0.685325, g: 1, b: 0.298996},
         {r: 0.963023, g: 1, b: 0.198688},
         {r: 1, g: 0.710181, b: 0.235817},
         {r: 1, g: 0.440705, b: 0.156314},
         {r: 1, g: 0.310357, b: 0.150163},
         {r: 1, g: 0.219426, b: 0.155697}
     ];
});
Parameters:
Name Type Attributes Description
args object <optional>
参数
Properties
Name Type Attributes Default Description
range object <optional>
要测量的坡度位置([{x:114,y:30,z:0},{x:114,y:30,z:0}]),游戏引擎会依据位置生成矩形分析区,点位数量大于2
minAngle number <optional>
0 分析最小坡度,角度值
maxAngle number <optional>
90 分析最大坡度,角度值
colorRange object <optional>
颜色范围值,键为角度,值为颜色,{50:{r:1,g:0,b:0},90:{r:0,g:1,b:0}}表示0-50度为红色,50-90度为蓝色
useSlopeAnalysis Boolean <optional>
false 是否使用坡度分析,默认false

Extends

Members

(readonly) animateNeedsUpdate

Source:
  • objects/Shape/Shape.js, line814
Inherited From:
Properties:
Name Type Description
animateNeedsUpdate Boolean 动画是否变化

depthTest

Source:
  • objects/Shape/Shape.js, line398
Inherited From:
Default Value:
  • true
Properties:
Name Type Description
depthTest boolean 是否开启深度测试

map

Description:
  • 获取贴图
Source:
  • objects/Shape/Shape.js, line134
Overrides:
获取贴图

(readonly) materialNeedsUpdate

Source:
  • objects/Shape/Shape.js, line802
Inherited From:
Properties:
Name Type Description
materialNeedsUpdate Boolean 记录材质是否变化

(readonly) matrixNeedsUpdate

Source:
  • objects/Shape/Shape.js, line796
Inherited From:
Properties:
Name Type Description
matrixNeedsUpdate Boolean 记录空间是否变化

transparent

Source:
  • objects/Shape/Shape.js, line393
Inherited From:
Default Value:
  • opacity < 1.0
Properties:
Name Type Description
transparent boolean 是否透明

visible

Description:
  • 获取可见性状态
Source:
  • objects/Shape/Shape.js, line113
Overrides:
获取可见性状态

(readonly) visibleNeedsUpdate

Source:
  • objects/Shape/Shape.js, line808
Inherited From:
Properties:
Name Type Description
visibleNeedsUpdate Boolean 记录显隐是否变化

Methods

animate(options) → {TWEEN.Tween}

Description:
  • 动画函数,to中的animateOffset表示位置偏移单位cm
Source:
  • objects/Shape/Shape.js, line828
Inherited From:
Parameters:
Name Type Description
options object {from, to, duration, easing, loop}
Properties
Name Type Description
from object 起始值{position:null,rotation:null,scale:null} 可不设置,不设置就是当前状态
to object 结束值{position:{x,y,z},rotation:{roll,pitch,yaw},scale:{x,y,z},animateOffset:{x,y,z}}
duration number 动画持续时间,默认3000豪秒,单位豪秒
easing string 缓动函数 默认Linear,可选 Quadratic,Cubic,Sinusoidal,Exponential
loop boolean 是否循环,默认false
stayEnd boolean 动画结束后是否停留在最后一帧的位置,默认true
Returns:
返回Tween对象,可以调用stop()方法停止动画,onUpdate的时候会返回一个0-1的渐变值
Type
TWEEN.Tween

setData(geoJsonData)

Description:
  • 数据赋值与预处理
Source:
  • objects/Shape/Shape.js, line905
Inherited From:
Parameters:
Name Type Description
geoJsonData object geojson格式的几何信息

stopAnimate(delayTime)

Description:
  • 停止动画
Source:
  • objects/Shape/Shape.js, line891
Inherited From:
Parameters:
Name Type Default Description
delayTime 1000 延迟时间,默认为1000毫秒