BMFPrismOverlay.texturePrismOverlay constructor
- {required List<
BMFCoordinate> ? coordinates, - required Color? topFaceColor,
- required String? sideFacTexture,
- int? height,
- int zIndex = 0,
- bool visible = true,
- Map? customMap}
3d棱柱纹理构造方法
Implementation
BMFPrismOverlay.texturePrismOverlay({
required this.coordinates,
required this.topFaceColor,
required this.sideFacTexture,
this.height,
int zIndex = 0,
bool visible = true,
Map? customMap,
}) : assert(coordinates != null),
assert(coordinates!.length > 3),
super(zIndex: zIndex, visible: visible, customMap: customMap);