BMFPrismOverlay class Null safety

3D棱柱 since 3.1.0

Available Extensions

Constructors

BMFPrismOverlay({required List? coordinates, required dynamic topFaceColor, dynamic sideFaceColor, String? sideFacTexture, int? height, int zIndex = 0, bool visible = true})
3d棱柱构造方法
BMFPrismOverlay.buildingForColor({required dynamic buildInfo, required dynamic topFaceColor, required dynamic sideFaceColor, int? height, int zIndex = 0, bool visible = true})
地图建筑物颜色构造方法
BMFPrismOverlay.buildingForTexture({required dynamic buildInfo, required dynamic topFaceColor, required String? sideFacTexture, int? height, int zIndex = 0, bool visible = true})
地图建筑物纹理构造方法
BMFPrismOverlay.colorPrismOverlay({required List? coordinates, required dynamic topFaceColor, required dynamic sideFaceColor, int? height, int zIndex = 0, bool visible = true})
3d棱柱颜色构造方法
BMFPrismOverlay.fromMap(Map map)
map => BMFPrismOverlay
BMFPrismOverlay.texturePrismOverlay({required List? coordinates, required dynamic topFaceColor, required String? sideFacTexture, int? height, int zIndex = 0, bool visible = true})
3d棱柱纹理构造方法

Properties

buildInfo ↔ dynamic
read / write
coordinates ↔ List?
经纬度数组
read / write
hashCode → int
The hash code for this object.
read-only, inherited
height ↔ int?
高度
read / write
runtimeType → Type
A representation of the runtime type of the object.
read-only, inherited
sideFaceColor ↔ dynamic
3D棱柱侧面颜色
read / write
sideFacTexture ↔ String?
3D棱柱侧面纹理图片路径
read / write
topFaceColor ↔ dynamic
3D棱柱顶面颜色
read / write

Methods

fromMap(Map map) → dynamic
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed.
inherited
toMap() → Map<String, Object?>
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited