BMFPrismOverlay.buildingForTexture constructor Null safety
- {required dynamic buildInfo,
- required dynamic topFaceColor,
- required String? sideFacTexture,
- int? height,
- int zIndex = 0,
- bool visible = true}
地图建筑物纹理构造方法
Implementation
BMFPrismOverlay.buildingForTexture({
required this.buildInfo,
required this.topFaceColor,
required this.sideFacTexture,
this.height,
int zIndex: 0,
bool visible: true,
}) : assert(buildInfo != null),
super(zIndex: zIndex, visible: visible);