BMFPrismOverlay.texturePrismOverlay constructor Null safety

BMFPrismOverlay.texturePrismOverlay(
  1. {required List<BMFCoordinate>? coordinates,
  2. required Color? topFaceColor,
  3. required String? sideFacTexture,
  4. int? height,
  5. int zIndex = 0,
  6. bool visible = true}
)

3d棱柱纹理构造方法

Implementation

BMFPrismOverlay.texturePrismOverlay({
  required this.coordinates,
  required this.topFaceColor,
  required this.sideFacTexture,
  this.height,
  int zIndex: 0,
  bool visible: true,
})  : assert(coordinates != null),
      assert(coordinates!.length > 3),
      super(zIndex: zIndex, visible: visible);