BMFEncodeGeoPolygon constructor

BMFEncodeGeoPolygon(
  1. {required String encodedGeoPoints,
  2. required BMFEncodePointType encodePointType,
  3. dynamic width = 5,
  4. dynamic strokeColor = Colors.blue,
  5. dynamic fillColor = Colors.red,
  6. dynamic lineDashType = BMFLineDashType.LineDashTypeNone,
  7. dynamic hollowShapes,
  8. dynamic clickable = false,
  9. int zIndex = 0,
  10. bool visible = true}
)

Implementation

BMFEncodeGeoPolygon({
  required this.encodedGeoPoints,
  required this.encodePointType,
  width = 5,
  strokeColor = Colors.blue,
  fillColor = Colors.red,
  lineDashType = BMFLineDashType.LineDashTypeNone,
  hollowShapes,
  clickable = false,
  int zIndex = 0,
  bool visible = true,
}) : super(
          zIndex: zIndex,
          visible: visible,
          width: width,
          strokeColor: strokeColor,
          fillColor: fillColor,
          lineDashType: lineDashType,
          hollowShapes: hollowShapes,
          clickable: clickable);